ðŸ‘ūCatch system

  • As the primary element of the game, players can capture enemy Degens using different kinds/levels of Puli Gems.

  • Selecting the CAPTURE action during battle and TARGETING the enemy Degen will cause the player to try and capture the enemy Degen.

  • Depending on the type of Puli Gem, Player Level, and enemy Degen-type, the game will determine if the CAPTURE will be succesful:

Capture Check: Puli Gem Rating + Player Level + Tap Bonus - Degen Level + remaining Degen HP

  • Once activated, a CAPTURE animation will commence, affecting both the player and the target degen.

  • After a 1-second channel, the animation will change and the enemy DeGen will be placed inside the player's Puli Gem, in an attempt to contain it.

  • The Battle will briefly-pause and a CAPTURE sequence will commence.

  • Players must TAP the Puli Gem on the screen to increase the chances of the enemy DeGen's capture.

  • The enemy Degen will struggle and try to break free from the Puli Gem for 3 seconds; this will be represented by visual and audio queues while the CAPTURE sequence is on going.

  • No attacks from either side will occur during this period - only after the enemy DeGen is capture or have broken free, will the battle continue.

  • If successful, the enemy Degen will disappear from the screen and a NUMBER will appear under the player's CAPTURE icon, showing the total number of degens captured in this battle.

  • The battle will resume from normal between the remaining units.

  • Note that the player must survive the battle in order to compete the capture of the enemy degen; failure to win the battle will result in losing the CAPTURED degen.

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